Fractured Realms symbol FRACTURED REALMS

Fractured Realms

Book I · The Daughter of Convergence

Fifty years since the fall of the Titans, the world sleeps under a fragile peace. Until Maia—a timid orphan with a gift tied to beasts—crosses paths with a stoic warrior and a headstrong centaur, and a god’s lie tears open a war between mortals and immortals.

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About the Book

When the ruins of Thiros smoulder and old prophecies stir, Maia discovers a power that binds her to the wild—and to a blade completed in blood. With Thalos, Kaion, Nico, and the two‑headed hound Dusmos, she must survive a god’s deception and face the truth of Aetherion, the sword that could end her world or unite it.

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Fifty years after the Titanfall, a fragile peace fractures. Maia—an orphan bound to beasts— is drawn into a deception forged by gods. With Thalos, Kaion, Nico and the two-headed hound Dusmos, she faces the truth of Aetherion, a blade completed in blood, and a choice that could unite the realms or break them forever.

Tone & Themes

Coming‑of‑age under divine conflict. Found family, grief, loyalty, deception, and the burden of prophecy.

Audience

YA to crossover adult fantasy readers who enjoy mythic worlds, character‑driven arcs and cinematic action.

Comparables

Percy Jackson (older, darker), The Witcher’s found‑family banter, and the heart of The Hunger Games.

Characters

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Maia

A shy orphan bound to beasts, unknowingly central to a prophecy. Grows from frightened survivor to emergent leader.

Motifs: animals, empathy, moonlit forests

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Thalos

Stoic warrior with a tragic past. Haunted by the secret of Aetherion and a daughter’s name he cannot speak.

Motifs: steel, ash, vigil

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Kaion

Headstrong centaur whose courage often outruns caution. Learns restraint through loyalty and loss.

Motifs: thunder hooves, wild pride

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Nico

Son of Hermes; quick with a grin and a scheme. Balances the party with humour and heart.

Motifs: silver tongue, sleight, messages

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Dusmos

Two‑headed hound. Two minds, one heart. Guardian, lie‑sniffer, and loyal friend to Maia.

Motifs: twin flame, scent of truth

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Dolios

Shapeshifting god and Apollo’s second‑in‑command. Deception incarnate; the mirror that breaks families.

Motifs: mirrors, masks, whispers

World & Lore

Setting

Fifty years after the Titanfall, the world’s fragile peace begins to fracture. Whispers of a rising giant host stir the gods from their silence — and once again, mortals bleed for divine quarrels.

  • Thiros — City of ash and memory.
  • Aetherion — The blade completed at the Shrine of Convergence.
  • Shrine of Convergence — A sacred locus where fates entwine.
World map

Media & Art

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Kaion and Dusmos by the fire placeholder Dolios dual-form mirror placeholder Thiros ruins placeholder Aetherion at the Shrine placeholder Party group placeholder Apollo - The god of light

The Saga

Book I

The Daughter of Convergence — the party forms, a god’s deception is revealed, Thiros burns.

Book II

The Bridge of the Dead (Working Title) — deeper into the Gigantomachy, alliances fracture, Maia’s gift awakens fully.

Book III

Working title TBA — the reckoning of gods and mortals; the true cost of Aetherion.

Adaptation Vision

  • Game: A party-based action RPG featuring tactical combat, beast-bonding mechanics, and dynamic relationships that evolve through player choice.
  • TV / Film: Designed as 8–10 episode arcs per book, interwoven with cinematic “war of gods” sequences that parallel the main story.
  • World Expansion: Expanded universe through character dossiers, interactive bestiary, and a living world map — connecting fans across formats.

About the Author

David Roos is a father, technology leader, storyteller, and Executive MBA graduate with a focus on Executive Leadership and Digital Resilience. He combines strategic insight with mythic imagination to craft character-driven fantasy that explores courage, unity, and transformation — blending the lessons of leadership with the timeless struggles of gods and mortals alike.

A lifelong admirer of Greek, Norse, Egyptian, and Roman mythology, David draws inspiration from timeless tales of heroism and teamwork in the face of adversity. He writes between product roadmaps and school-run playlists, weaving modern experience into epic worlds. Fractured Realms is his debut saga.

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